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| Ultimate 3D for Game Maker is discontinued; No major new versions | |
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| Topic Started: Jul 1 2008, 09:29 PM (11,133 Views) | |
| SumWon | Sep 1 2009, 07:50 AM Post #256 |
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Advanced Member
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I lol'd... |
![]() I'm going to make a ton of shirts reading "I survived 2012." I'll be rich in 2013!...or dead? | |
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| Sothh | Sep 1 2009, 03:00 PM Post #257 |
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Shaman Of Time
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Yea, it gives hope to the rest of us. ![]() |
If you had my mind, you could rule the world...![]() My website: Immortal Gaming Freelancer.com You can make money programing! | |
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| Gandalf20000 | Sep 2 2009, 01:57 AM Post #258 |
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DirectX Newbie
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Dr. Best, how does it feel to have your pride and joy humiliated by something so disgraceful such as GM?
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| A website about my dad's books | |
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| Dr. Best | Sep 2 2009, 12:04 PM Post #259 |
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Administrator
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Not that good. Guess why I still could not motivate myself to get Ultimate 3D 2.1.2 done. |
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| Despellanion | Sep 2 2009, 12:10 PM Post #260 |
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The Black Curtain
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And yet some people seem to pull if off anyway Not that it's thanks to GM, but to the ones who succeeds to do it. Just look at my game. Call it magic or miracle.
Edited by Despellanion, Sep 2 2009, 12:34 PM.
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![]() It's an MMORPG, you rtard! | |
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| luenardi | Sep 2 2009, 12:58 PM Post #261 |
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LEVEL 50 FIREFLY
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Agreed. it's not what your progrming it's how. to push beyond GM's limits is a bitch that only a few have learned to tame. Just think of all the badly written code we would have seen if GM + u3d ran like hell! so in a way this teaches us to be mindful of our code. So untill some one comes up with U3D_GM " the light freeware GM compiler that is fully optimized for u3d 'the man u3d needs'" lets keep learning. -dream on leo dream on... Edited by luenardi, Sep 2 2009, 01:00 PM.
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Better! Faster! Stronger! -_/The Coded One is coming!\_- ![]() Blink.............. and youll miss it! ![]() Still known as luenardi. | |
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| Zip | Sep 5 2009, 02:42 AM Post #262 |
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Forum Leader
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Hi all (it's been a while... over 1 year i think) I think that pushing GM + U3D to the best is a sort of race with yourself. I went away from this community cause i'm making a HUGE game and i wanted to do the major parts myself, not being influenced too much from others works. BTW: Hi Despellanion! Now i'm going to see your game ^^ |
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Sorry if i've made some errors, I'm not english! | |
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| Nazle | Sep 5 2009, 08:12 AM Post #263 |
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Student Professional Accountant at day break ]||[ Extreme Gamer when darkness falls...
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I dont know if I can make it beyond GM+U3D... Coz... Gee, learn a new language from scratch? I already dont have much time for GM+U3D... But hake we'll see how it'll go and so for now 'GM+U3D, woooo hoooo' =) |
![]() Nazle Screen Play Entertainment Skarik is not human... He's ORANGE! | |
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| Gandalf20000 | Sep 5 2009, 03:21 PM Post #264 |
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DirectX Newbie
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Python's easy. Ogre3d's easy once you learn how everything works. C++ is tricky, but worth the time and effort it takes. |
| A website about my dad's books | |
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Not that it's thanks to GM, but to the ones who succeeds to do it. Just look at my game. Call it magic or miracle.




11:19 PM Mar 11